Talk:Axis & Allies: 50th Anniversary Edition General Strategy

For realism, we usually play that the Germans cannot amphibiously invade Karelia, since the real target was Leningrad, and if you've ever been there, you would see that it is absolutely impossible to invade by anything but land.

Also, we play that the Bosporus and Dardanelles straits (i.e. the Black Sea) cannot be traversed by ANY sea units, because it was simply impossible to do so, given the narrowness of the straits and that the neutral Turks could pulverize a rowboat that tried to cross the straits without permission. This prevents the Italians or the Germans from making any amphibious landings in the Caucasus - it was, and is, simply unrealistic.

Thirdly, we pay that no surface vessels can pass through Gibraltar, unless it is friendly at the beginning of the player-turn. This prevents the Italians from taking a grand tour of the Atlantic and possibly linking up with the German navy, unless they take and hold Gibraltar. Again, totally realistic case, since although the Italians were able to maintain a tenuous supply line to Libya (via Tripoli and occasionally, when possible, Benghazi), anytime the Italians tried to get "fancy" with their seemingly impressive fleet, the English "hosed" them.

Finally, we play that surface vessels cannot pass into or out of the Baltic, unless Northern Europe is in friendly hands at the beginning of the player-turn. This prevents the British from constantly invading Poland with an unassailable naval fleet, as well as not being able to destroy a German navy that might have been built, by taking the whole fleet in with overwhleming air support. Those planes have to go it alone!

We have also toyed with the idea of allowing Britain an IC in India as part of the initial setup, as well as a Japanese IC in Manchuria, and a German IC in Czechoslovakia (although Poland would be better), to even out the obvious disadvantages of all of the naval restrictions, most of which benefit the Allied Powers. There is also some historical argument to back some of this up.

All in all, it significantly changes the game, but I believe historically so.

24.35.19.152 00:58, February 14, 2018 (UTC) Von Manstein